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Creative Arts Final Year Topic: Branching Storyboards and the Visibility of Consequences in Interactive Narrative

This Creative Arts final year project investigates how storyboard branches make a reader's choices and consequences understandable. The proposed evidence comes from an original short narrative, paper interaction prototypes and approved adult walkthroughs, with the study limited to an agreed, feasible corpus or production setting.

Why choose this project topic?

The focus on how storyboard branches make a reader's choices and consequences understandable connects a specific creative or cultural problem to evidence you can document. Using an original short narrative, paper interaction prototypes and approved adult walkthroughs keeps the work concrete and gives you a basis for comparing alternatives rather than relying only on personal preference.

What can the proposed study establish about how storyboard branches make a reader's choices and consequences understandable?

Choose the specific corpus, venue or creative materials and agree the evaluation criteria for how storyboard branches make a reader's choices and consequences understandable before starting.

Proposed project objectives

  1. 01Define the criteria needed to investigate how storyboard branches make a reader's choices and consequences understandable.
  2. 02Document a bounded evidence set using an original short narrative, paper interaction prototypes and approved adult walkthroughs.
  3. 03Compare decision wording, branch maps and recalled consequences without requiring a finished software application.

A suggested research approach

Confirm access, permissions and a manageable scope for an original short narrative, paper interaction prototypes and approved adult walkthroughs. Compare decision wording, branch maps and recalled consequences without requiring a finished software application. Keep dated process notes and distinguish observations from interpretation. Obtain required approvals before involving people, venues or protected material; record unsuccessful trials as well as successful examples.

What you will need

  • Authorised access to an original short narrative, paper interaction prototypes and approved adult walkthroughs
  • A documentation and analysis plan for how storyboard branches make a reader's choices and consequences understandable
  • Relevant equipment or editions, attribution records and required participant or site permissions

Keep your project scope clear

A manuscript or paper prototype does not deliver a working interactive platform.

Creative Arts project chapter outline

Use this outline as a starting point. You can edit the chapter titles to match your department’s format during setup.

  1. Chapter 1Introduction
  2. Chapter 2Literature Review
  3. Chapter 3Design Methodology and Calculations
  4. Chapter 4Construction, Testing and Results
  5. Chapter 5Conclusion and Recommendations

Turn this topic into your own final year project.

Your title, department, research question and outline are ready. Add your institution, personalise the details and continue to your project workspace.

Generate the Complete Project Generation uses your word balance. Review the draft and supply your own verified research findings.